This activity is part of our set of Data-themed Escape Rooms. For background info on the DATA Agency and the VIKINGS villains, read our Top Secret Brief.

Briefing for Agents: You were working late on paperwork from your recent DATA mission and you’ve realised that you’ve been locked in the base. Solve the puzzles to get out without setting off the alarm.

Description of learners’ task: Learners use graphs and tables of data about theme park rides to answer questions. The answers to the questions provide them with the alarm code to be able to escape the base.

Timing: 45-60 minutes

Materials:

Extension activities:
Plan out a secret alarm code for your class (see Competition info for more details).

If you require a resource in an alternative format, such as large print or a coloured background, please contact dataschools@ed.ac.uk detailing which resource(s) you require.

© Data Education in Schools, University of Edinburgh, 2024. This resource is licensed CC BY-NC 4.0, unless otherwise indicated.