Make a Sticky Note Dance

Introduction This a great example of how technical concepts like computational thinking can be developed through creative subjects such as dance. This activity can be done by a family group…

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Make a Guess Who Game

Introduction ‘Guess Who’ is a well known children’s game that can help us to think about data, categorisation and pattern matching. Materials pen/pencil paper Coloured pens/pencils/crayons Assorted items for disguises….

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Make a Board Game

Introduction Games are a great way to develop computational thinking skills in the classroom. This resource encourages learners to consider the rules of a game.  This in turn helps them…

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Everyone Makes a School – Lesson 3 – Exploring Digital Art that makes use of IoT Technology

Everybody Makes The School is an exciting collaboration between The University of Edinburgh and Newbattle Community High School. What’s covered in this session: How people are using IoT technology to…

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Everyone Makes a School Lesson 1: Introduction to Data Science

Everybody Makes The School is an exciting collaboration between The University of Edinburgh and Newbattle Community High School. What’s covered in this session: Introduction to Everybody Makes The School. Introduction…

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